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Human-Computer Interaction - INTERACT 2007 : 11th IFIP TC 13 International Conference, Rio de Janeiro, Brazil, September 10-14, 2007, Proceedings, Part I - Bruno Apolloni
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Bruno Apolloni:

Human-Computer Interaction - INTERACT 2007 : 11th IFIP TC 13 International Conference, Rio de Janeiro, Brazil, September 10-14, 2007, Proceedings, Part I - libro nuevo

2007, ISBN: 9783540747963

This book is part of a two-volume work that constitutes the refereed proceedings of the 11th IFIP TC13 International Conference on Human-Computer Interaction, INTERACT 2007, held in Rio d… Más…

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Julio Abascal; Cecilia Baranauskas; Simone D. Junqueira Barbosa; Philippe Palanque:

Human-Computer Interaction - INTERACT 2007 - libro nuevo

2007, ISBN: 9783540747963

11th IFIP TC 13 International Conference, Rio de Janeiro, Brazil, September 10-14, 2007, Proceedings, Part I, eBooks, eBook Download (PDF), [PU: Springer Berlin Heidelberg], Springer Berl… Más…

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Human-Computer Interaction - INTERACT 2007
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Human-Computer Interaction - INTERACT 2007 - libro nuevo

2007

ISBN: 9783540747963

Human-Computer Interaction - INTERACT 2007 - 11th IFIP TC 13 International Conference Rio de Janeiro Brazil September 10-14 2007 Proceedings Part I: ab 117.49 € eBooks > Sachthemen & Ratg… Más…

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Julio Abascal; Cecilia Baranauskas; Simone D. Junqueira Barbosa; Philippe Palanque:
Human-Computer Interaction - INTERACT 2007 - libro nuevo

2007, ISBN: 9783540747963

11th IFIP TC 13 International Conference, Rio de Janeiro, Brazil, September 10-14, 2007, Proceedings, Part I, eBook Download (PDF), eBooks, [PU: Springer Berlin Heidelberg]

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Human-Computer Interaction - INTERACT 2007 - Cecília Baranauskas; Philippe Palanque; Julio Abascal; Simone D. Junqueira Barbosa
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Cecília Baranauskas; Philippe Palanque; Julio Abascal; Simone D. Junqueira Barbosa:
Human-Computer Interaction - INTERACT 2007 - libro nuevo

2007, ISBN: 9783540747963

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Detalles del libro

Detalles del libro - Human-Computer Interaction - INTERACT 2007


EAN (ISBN-13): 9783540747963
Año de publicación: 2007
Editorial: Springer Berlin Heidelberg

Libro en la base de datos desde 2015-11-26T18:20:20+01:00 (Madrid)
Página de detalles modificada por última vez el 2023-02-16T11:29:28+01:00 (Madrid)
ISBN/EAN: 9783540747963

ISBN - escritura alterna:
978-3-540-74796-3
Mode alterno de escritura y términos de búsqueda relacionados:
Autor del libro: junqueira, tom lang, baranauskas, philippe
Título del libro: rio janeiro, human computer interaction


Datos del la editorial

Autor: Cecília Baranauskas; Philippe Palanque; Julio Abascal; Simone D. Junqueira Barbosa
Título: Lecture Notes in Computer Science; Information Systems and Applications, incl. Internet/Web, and HCI; Human-Computer Interaction - INTERACT 2007 - 11th IFIP TC 13 International Conference, Rio de Janeiro, Brazil, September 10-14, 2007, Proceedings, Part I
Editorial: Springer; Springer Berlin
635 Páginas
Año de publicación: 2007-09-07
Berlin; Heidelberg; DE
Impreso en
Idioma: Inglés
96,29 € (DE)
99,00 € (AT)
118,00 CHF (CH)
Available
XXIV, 635 p.

EA; E107; eBook; Nonbooks, PBS / Informatik, EDV/Betriebssysteme, Benutzeroberflächen; Mensch-Computer-Interaktion; Verstehen; 3D user interface; HCI; Human Computer Interaction; Usability; User Interface Design; Web; assistive technology; collaborative systems; computer-supported cooperative work; education; haptic computing; human-computer interaction; human-computer interaction (HCI); installatioin; visualization; C; User Interfaces and Human Computer Interaction; Information Systems Applications (incl. Internet); Artificial Intelligence; Computers and Education; Computers and Society; Software Engineering; User Interfaces and Human Computer Interaction; Computer and Information Systems Applications; Artificial Intelligence; Computers and Education; Computers and Society; Software Engineering; Computer Science; Angewandte Informatik; Künstliche Intelligenz; Lehrmittel, Lerntechnologien, E-Learning; Digital- und Informationstechnologien: soziale und ethische Aspekte; Software Engineering; BC

One: Keynote Speakers.- Human Values for Shaping the Made World.- Getting Your Message Across to Your Users.- Perspectives on Social Computing.- Two: Long and Short Papers.- Face-to-Face Sociability Signs Made Explicit in CMC.- Exploring Temporal Communication Through Social Networks.- Identifying Potential Social Impact of Collaborative Systems at Design Time.- Group Efficacy in Asynchronous vs. Multi-synchronous Virtual Teams: An Empirical Study.- Mutual Awareness in Collocated and Distant Collaborative Tasks Using Shared Interfaces.- A Proxy-Based Infrastructure for Web Application Sharing and Remote Collaboration on Web Pages.- Investigating User Attention and Interest in Websites.- FaericWorld: Browsing Multimedia Events Through Static Documents and Links.- Degree-of-Interest Visualization for Ontology Exploration.- S3: Storable, Shareable Search.- Trainable Sketch Recognizer for Graphical User Interface Design.- UI Prototyping for Multiple Devices Through Specifying Interaction Design.- Multi-fidelity Prototyping of User Interfaces.- User-Centered Design and Business Process Modeling: Cross Road in Rapid Prototyping Tools.- Ubiquitous Substitution.- Meta-design: Expanding Boundaries and Redistributing Control in Design.- Improving Users’ Comprehension of Changes with Animation and Sound: An Empirical Assessment.- Designing a Free Style, Indirect, and Interactive Storytelling Application for People with Aphasia.- Supporting the Planning and Organization of Multiple Activities in the Workplace.- Creators, Composers and Consumers: Experiences of Designing a Digital Library.- A Common Sense-Based On-Line Assistant for Training Employees.- Proactive Assistive Technology: An Empirical Study.- Use and Implications of a Shared, Forecasting Calendar.- Utilizing Sound Effects in Mobile User Interface Design.- Multimodal PDA Interfaces to Assist Drivers in Monitoring Their Vehicles.- The Adaptive Hybrid Cursor: A Pressure-Based Target Selection Technique for Pen-Based User Interfaces.- ThumbSpace: Generalized One-Handed Input for Touchscreen-Based Mobile Devices.- Optimizing on Mobile Usage Cost for the Lower Income Group: Insights and Recommendations.- Button Keyboard: A Very Small Keyboard with Universal Usability for Wearable Computing.- Electronic Communication: Themes from a Case Study of the Deaf Community.- Accessibility and Interactive TV: Design Recommendations for the Brazilian Scenario.- Guidelines for Designing Mobility and Orientation Software for Blind Children.- SymAB: Symbol-Based Address Book for the Semi-literate Mobile User.- Accessibility of Assistive Software Installation Interfaces.- Model-Driven Adaptation for Plastic User Interfaces.- The Beautification Process in Model-Driven Engineering of User Interfaces.- Consistency Priorities for Multi-device Design.- A Flexible Presentation Tool for Diverse Multi-display Environments.- A Pressure-Sensing Mouse Button for Multilevel Click and Drag.- DeskJockey: Exploiting Passive Surfaces to Display Peripheral Information.- Drag-and-Guess: Drag-and-Drop with Prediction.- Wave Menus: Improving the Novice Mode of Hierarchical Marking Menus.- Nearly-Integral Manipulation of Rotary Widgets.- CATKey: Customizable and Adaptable Touchscreen Keyboard with Bubble Cursor-Like Visual Feedback.- A Conceptual Framework for the Design and Evaluation of Affective Usability in Educational Geosimulation Systems.- TEMo-Chine: Tangible Emotion Machine.- Characterizing the Diversity in Users’ Perceptions.- Stay on the Ball! An Interaction Pattern Approach to the Engineering of Motivation.- Motivational Needs-Driven Mobile Phone Design.- Mobile Application for Increasing Contextual and Emotional Work Group Awareness.- Employing Dynamic Transparency for 3D Occlusion Management: Design Issues and Evaluation.- Towards Applicable 3D User Interfaces for Everyday Working Environments.- Dwell-Based Pointing in Applications of Human Computer Interaction.- A Miniature, One-Handed 3D Motion Controller.- Use Case Evaluation (UCE): A Method for Early Usability Evaluation in Software Development.- Evaluating Reduced-Functionality Interfaces According to Feature Findability and Awareness.- Playful Probing: Making Probing More Fun.- Do I Do What I Say?: Observed Versus Stated Privacy Preferences.- In and Out of the Hospital: The Hidden Interface of High Fidelity Research Via RFID.- Exploring Multiple Usability Perspectives.

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